Category: Writing
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Dragon’s Dogma 2 Review: a fun, but flawed RPG
Dragon’s Dogma 2 is like Elden Ring had a baby with Dragon Age. It’s a fun game, but not without its flaws.
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Where I’ll be at Worldcon Glasgow
I’m so excited to be heading to Worldcon in Glasgow this week. As the GUFF delegate, I’m on quite a bit of programming. I’d love to connect with fans from around the world, so if you do see me, please say hi! Fan Funds Reception Thursday 8 August 2024, 17:30 Hall 4 (Other), Duration: 60 mins…
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The Well of All Fear is nominated for two ENNIE Awards!
My Regency Cthulhu scenario, The Well of All Fear, is nominated for Best Adventure – Short Form and Best Community Content.
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Why Baldur’s Gate 3 is a masterclass in game writing
After 140 hours of playtime, I’ve been blown away by the writing in Baldur’s Gate 3. Alongside The Last of Us and Disco Elysium, it stands as one the best written games I’ve ever played. But you might not realise that there are some fairly sophisticated literary and screenwriting techniques at play in Baldur’s Gate…
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2023 Awards Eligibility Post
I always find awards eligibility posts a bit weird. You’re an outside chance at best when you’re not based in the US or UK. Especially if you’re published in a subscription mag vs a free-to-read publication. But I published one short story this year, and it’s a bloody good one. BEST SHORT STORY The Black…
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Up the ante! How to raise the stakes in a story
The more the protagonist risks to get what they want, the more satisfying it is when they win. Here’s how to raise the stakes in your story.